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Point System

The Game

Ball & Chain Activator
Arch Activator
Twister Activator
Mushroom Activator
Kick Plate

The Point System

This year, the competition game pieces are bean bags. The bean bags cannot be touched in this game. They come in two different colors. The black bean bags are worth 200 points, whereas the red game pieces are worth 20 points. The game pieces are dropped onto a conveyor belt at a variable speed rate of either {0.5;1;2}. The conveyor then moves from side blue to side yellow or vice versa depending on the power-ups used. The variable rate that the conveyor can take is {0;0.5;1;1.5;2}.

Ball & Chain Activator

Set near the starting spot, the ball and chain actuator is as the name states, a ball on a chain that must be used to push a touch-pad button to be activated. This actuator has the power-up of increasing the drop rate of the dispenser to 2, and therefore double speed.

Arch Activator

The arch actuator begins activation once the highest point of the arch, which holds the activation plate, is dropped to either side of the arch, and to perform secondary activation, the plate must be completely flipped 180 degrees to the other end of the arch. The arch activator has three power-up modes, that will be chosen by the respected team before the heat. Such power-ups are
1) the speed of the conveyor is half
2)the drop rate of the conveyor is half
3)a black GP is dropped onto the conveyor belt

Twister Activator

The twister actuator is the only common actuator, in that both the blue and the yellow team can use it. Once the twister has been activated, the conveyor belt completely freezes (rate=0). To activate this actuator, there is a red zone painted on the floor, and the wings of the twister must be within the red zone for a 3 seconds minimum.

Mushroom Activator

The mushroom actuator comes in pairs, each of which have different abilities. The mushroom that is furthest from the playing field has the power-up of doubling the conveyor speed, whereas the mushroom closest to the playing field has a 1.5 conveyor speed. Keep in mind, that once one of the two mushrooms have been activated, both mushrooms are in the cool-down period as they are one actuator in all. 

Kick Plate

This actuator is a single-use actuator, since it flips the conveyor direction. To activate this actuator, the hinged board must pivot to hit the pressure plate.
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